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petrasauro

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About petrasauro

  • Birthday 11/04/1986

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  1. Come da titolo vendo ram ddr2 corsair dominator quelle con dissipatore nero....1066 mhz con scatola la garanzia la dà il marchio a vita......le ho usate per 2 settimane le tolgo e le vendo causa incompatibilità con le altre ram che monto prezzo 50 euro tratt....!
  2. Salve installato cod provo a farlo partire e mi da il seguente errore ----- Initializing Renderer ---- execing ragdoll.cfg from disk ----- Client Initialization ----- ----- Client Initialization Complete ----- Trying SMP acceleration... ...succeeded. ----- R_Init ----- Getting Direct3D 9 interface... Pixel shader version is 3.0 Vertex shader version is 3.0 Shader model 2.0 code path is available. Shader model 3.0 code path is available. Using Shader model 3.0 code path because it is the best available path on this hardware. Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz Game window successfully created. Using 4x anti-aliasing Creating Direct3D device... Com_TouchMemory: 0 msec. Using sum: 0 Loading fastfile code_post_gfx Loading fastfile ui Loading fastfile common Initializing render targets... Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Initializing static model cache... Initializing dynamic buffers... Initializing particle cloud buffer... Creating Direct3D queries... Setting initial state... Loading fastfile 'code_post_gfx' used 1.13 MB memory in DB alloc DirectX reports 512 MB of video memory and 1198 MB of available texture memory. Using video memory size to cap used texture memory at 496 MB. Texture detail is set automatically. Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps Waited 15 msec for asset '$white' of type 'image'. Waited 19 msec for asset '$default' of type 'material'. Waited 1 msec for asset '$additive' of type 'material'. Waited 0 msec for asset '$glare_blind' of type 'material'. Waited 0 msec for asset '$line' of type 'material'. Waited 3 msec for asset 'light_corona' of type 'material'. Waited 1 msec for asset 'clear_alpha' of type 'material'. Waited 0 msec for asset 'depthprepass' of type 'material'. Waited 0 msec for asset 'shadowclear' of type 'material'. Waited 1 msec for asset 'shadowcookieoverlay' of type 'material'. Waited 0 msec for asset 'shadowcookieblur' of type 'material'. Waited 15 msec for asset 'shadowcaster' of type 'material'. Waited 0 msec for asset 'shadowoverlay' of type 'material'. Waited 1 msec for asset 'stencilshadow' of type 'material'. Waited 0 msec for asset 'stencildisplay' of type 'material'. Waited 14 msec for asset 'cinematic' of type 'material'. Error: Could not load material "water_droplet". Error: Could not load material "water_dynamic_spray". ------- sound system initialization ------- Loading fastfile 'ui' used 39.48 MB memory in DB alloc Error during initialization: Unhandled exception caught uso vista 32 bit....scheda video 9800gtx+,2 giga ram ballistix,cpu q6600,dfi lanparty p45 t2rs Che potrebbe essere?
  3. illuminaci singwolf allora cosa potrebbe essere?l'alimentatore che è sempre andato e improvvisamente non va più o non basta?è cosi la motherboard si brucia se monti ram errate e brucia anche le ram e nei peggiori dei casi il processore....
  4. se monti ram sbagliate vedi ddr2 dove invece supporta altro brucia la motherboard....sorry 100 su 100 è la scheda madre e prega perche il procio sia salvo!
  5. è avevo chiesto se ci sono problemi se lavorano assieme....quindi si
  6. Salve pongo una domanda banale,ho 2 coppie di ram differenti di marca....una coppia sono le corsair dominator 1066 e l'altra le crucial ballistix sempre 1066....posso montarle tutte e 4 assieme senza avere problemi di conflitti o che lavorino male?come scheda madre ho una dfi lanparty t2rs p45
  7. ma abbassando al frequenza che perdite di prestazioni si hanno?
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