MAME 0.114u1
-
MAME 0.114u1 da MADrigal alle ore 18:18 |
(0)Eccola qui, la prima update per il MAME 0.114 uscito pochi giorni fa. Si tratta di una bella valanga di novita' che ci attendono:
MAMETesters Bugs Fixed
- segas32pedal0114gra, klaxp1_0114red, savestate0114gre [Couriersud]
- exerion0114yel, arcadecl0114red, apb0114gre [Aaron Giles]
Source Changes
- Added actual emulation of the microcontroller used for the Namco 50xx chip as found in Bosconian and Xevious. [Nicola Salmoria]
- In the COp420 core, fixed the XABR opcode, added LBI skip for extended opcodes, and fixed the CPU name in save states. Added GAME_SUPPORTS_SAVE flag to the Cidelsa games. Draco still has no sound though. [Curt Coder]
- Fixed crash in playch10 driver when run standalone. [Curt Coder]
- Added skeleton driver for Konami Viper system. [Ville Linde]
- Added skeleton driver for Dreamcast-based systems.
- Added very preliminary SH4 CPU core. [R. Belmont]
- Added DIP locations to the mario, mrdo, sheriff, and spacefb drivers. [Justin Szczap]
- Added debug attribute to the XML output. [Firewave]
- Got the Hang Pilot driver working. The analog controls are still missing, however, so it's still marked as non-working. [Ville Linde]
- Fixed crash with multithreaded rendering and the graphics viewer. [Couriersud]
- Improved the NWK-TR driver to get Thrill Drive mostly working. [Ville Linde]
- Fixed bug that caused video glitches when frameskipping due to using out of sync textures. [Nathan Woods]
- Updated video timing in the Sega System 16, Hang On, Out Run, and X-Board games according to measurements from the boards. [Aaron Giles]
- Substantially changed the TMS340x0 interfaces to allow the CPU emulator to directly manage the video screen. Glitches in several games are now fixed as a result (for example the flashing screens in NBA Jam are now gone at last). [Aaron Giles]
- Fixed internal timer counting in the TMS32025 core. This makes the music in Cool Pool and 9 Ball Shootout bearable. [Aaron Giles]
New games added or promoted from NOT_WORKING status
- Combat Hawk [David Haywood, stephh]
- Koi Koi Shimasho [Tomasz Slanina]
- Hanafuda Hana Ginga [Luca Elia]
- Mahjong The Mysterious Orient [Luca Elia]
- Mahjong The Mysterious Universe [Luca Elia]
- Mahjong Dunhuang [Luca Elia]
New clones added
- Mahjong The Mysterious World (set 2) [Luca Elia]
Trovate il sorgente in versione "diff file" nella nostra pagina M.A.M.E.
Fonte:Emuita
-
MAME 0.114u1 da MADrigal alle ore 18:18 |
(0)Eccola qui, la prima update per il MAME 0.114 uscito pochi giorni fa. Si tratta di una bella valanga di novita' che ci attendono:
MAMETesters Bugs Fixed
- segas32pedal0114gra, klaxp1_0114red, savestate0114gre [Couriersud]
- exerion0114yel, arcadecl0114red, apb0114gre [Aaron Giles]
Source Changes
- Added actual emulation of the microcontroller used for the Namco 50xx chip as found in Bosconian and Xevious. [Nicola Salmoria]
- In the COp420 core, fixed the XABR opcode, added LBI skip for extended opcodes, and fixed the CPU name in save states. Added GAME_SUPPORTS_SAVE flag to the Cidelsa games. Draco still has no sound though. [Curt Coder]
- Fixed crash in playch10 driver when run standalone. [Curt Coder]
- Added skeleton driver for Konami Viper system. [Ville Linde]
- Added skeleton driver for Dreamcast-based systems.
- Added very preliminary SH4 CPU core. [R. Belmont]
- Added DIP locations to the mario, mrdo, sheriff, and spacefb drivers. [Justin Szczap]
- Added debug attribute to the XML output. [Firewave]
- Got the Hang Pilot driver working. The analog controls are still missing, however, so it's still marked as non-working. [Ville Linde]
- Fixed crash with multithreaded rendering and the graphics viewer. [Couriersud]
- Improved the NWK-TR driver to get Thrill Drive mostly working. [Ville Linde]
- Fixed bug that caused video glitches when frameskipping due to using out of sync textures. [Nathan Woods]
- Updated video timing in the Sega System 16, Hang On, Out Run, and X-Board games according to measurements from the boards. [Aaron Giles]
- Substantially changed the TMS340x0 interfaces to allow the CPU emulator to directly manage the video screen. Glitches in several games are now fixed as a result (for example the flashing screens in NBA Jam are now gone at last). [Aaron Giles]
- Fixed internal timer counting in the TMS32025 core. This makes the music in Cool Pool and 9 Ball Shootout bearable. [Aaron Giles]
New games added or promoted from NOT_WORKING status
- Combat Hawk [David Haywood, stephh]
- Koi Koi Shimasho [Tomasz Slanina]
- Hanafuda Hana Ginga [Luca Elia]
- Mahjong The Mysterious Orient [Luca Elia]
- Mahjong The Mysterious Universe [Luca Elia]
- Mahjong Dunhuang [Luca Elia]
New clones added
- Mahjong The Mysterious World (set 2) [Luca Elia]
Trovate il sorgente in versione "diff file" nella nostra pagina M.A.M.E.
Fonte:Emuita
-
Se non sbaglio è un emulatore, ottimo

-
scusate l'ingnoranza ma cosa emula
-
xp ha scritto:
scusate l'ingnoranza ma cosa emulaemula tutte o quasi le macchine arcade da bar degli anni che vanno dal 1970 al 2009!!
-
E' il migliore emulatore arcade di tutti i tempi ed è di fattura italiana!!! Emula alla perfezione, come se stessi giocando ai giochi con cabinet delle sale giochi, tutti i giochi degli ultimi 30 anni :clapclap:
Ciao! Sembra che tu sia interessato a questa conversazione, ma non hai ancora un account.
Stanco di dover scorrere gli stessi post a ogni visita? Quando registri un account, tornerai sempre esattamente dove eri rimasto e potrai scegliere di essere avvisato delle nuove risposte (tramite email o notifica push). Potrai anche salvare segnalibri e votare i post per mostrare il tuo apprezzamento agli altri membri della comunità.
Con il tuo contributo, questo post potrebbe essere ancora migliore 💗
Registrati Accedi