<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[MAME 0.114u1]]></title><description><![CDATA[<p><strong>MAME 0.114u1</strong>   da <a href="mailto:lucantignano%5Bnospam%5D@gmail.com">MADrigal</a> alle ore 18:18 | <a href="http://emuita.it/spider.php?pagina=comments&amp;azione=viscom&amp;idnews=6213"><img src="http://emuita.it/gfx/commenti.gif" alt="commenti.gif" /> (0)</a></p>
<p> Eccola qui, la prima <em>update</em> per il MAME 0.114 uscito pochi giorni fa. Si tratta di una bella valanga di novita' che ci attendono: </p>
<p><em><strong>MAMETesters Bugs Fixed</strong></em><em> </em></p>
<p><em>- segas32pedal0114gra, klaxp1_0114red, savestate0114gre [Couriersud] </em></p>
<p><em>- exerion0114yel, arcadecl0114red, apb0114gre [Aaron Giles] </em></p>
<p><em> </em></p>
<p><em><strong>Source Changes</strong></em><em> </em></p>
<p><em>- Added actual emulation of the microcontroller used for the Namco 50xx chip as found in Bosconian and Xevious. [Nicola Salmoria] </em></p>
<p><em>- In the COp420 core, fixed the XABR opcode, added LBI skip for extended opcodes, and fixed the CPU name in save states. Added GAME_SUPPORTS_SAVE flag to the Cidelsa games. Draco still has no sound though. [Curt Coder] </em></p>
<p><em>- Fixed crash in playch10 driver when run standalone. [Curt Coder] </em></p>
<p><em>- Added skeleton driver for Konami Viper system. [Ville Linde] </em></p>
<p><em>- Added skeleton driver for Dreamcast-based systems. </em></p>
<p><em>- Added very preliminary SH4 CPU core. [R. Belmont] </em></p>
<p><em>- Added DIP locations to the mario, mrdo, sheriff, and spacefb drivers. [Justin Szczap] </em></p>
<p><em>- Added debug attribute to the XML output. [Firewave] </em></p>
<p><em>- Got the Hang Pilot driver working. The analog controls are still missing, however, so it's still marked as non-working. [Ville Linde] </em></p>
<p><em>- Fixed crash with multithreaded rendering and the graphics viewer. [Couriersud] </em></p>
<p><em>- Improved the NWK-TR driver to get Thrill Drive mostly working. [Ville Linde] </em></p>
<p><em>- Fixed bug that caused video glitches when frameskipping due to using out of sync textures. [Nathan Woods] </em></p>
<p><em>- Updated video timing in the Sega System 16, Hang On, Out Run, and X-Board games according to measurements from the boards. [Aaron Giles] </em></p>
<p><em>- Substantially changed the TMS340x0 interfaces to allow the CPU emulator to directly manage the video screen. Glitches in several games are now fixed as a result (for example the flashing screens in NBA Jam are now gone at last). [Aaron Giles] </em></p>
<p><em>- Fixed internal timer counting in the TMS32025 core. This makes the music in Cool Pool and 9 Ball Shootout bearable. [Aaron Giles] </em></p>
<p><em> </em></p>
<p><em><strong>New games added or promoted from NOT_WORKING status</strong></em><em> </em></p>
<p><em>- Combat Hawk [David Haywood, stephh] </em></p>
<p><em>- Koi Koi Shimasho [Tomasz Slanina] </em></p>
<p><em>- Hanafuda Hana Ginga [Luca Elia] </em></p>
<p><em>- Mahjong The Mysterious Orient [Luca Elia] </em></p>
<p><em>- Mahjong The Mysterious Universe [Luca Elia] </em></p>
<p><em>- Mahjong Dunhuang [Luca Elia] </em></p>
<p><em> </em></p>
<p><em><strong>New clones added</strong></em><em> </em></p>
<p><em>- Mahjong The Mysterious World (set 2) [Luca Elia]</em> </p>
<p>Trovate il sorgente in versione "diff file" nella nostra pagina <a href="http://emuita.it/emu.php?cat=M.A.M.E">M.A.M.E</a>.</p>
<p>Fonte:Emuita</p>
]]></description><link>https://www.xtremehardware.com/forum//topic/2411/mame-0-114u1</link><generator>RSS for Node</generator><lastBuildDate>Thu, 23 Apr 2026 11:07:00 GMT</lastBuildDate><atom:link href="https://www.xtremehardware.com/forum//topic/2411.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 14 Apr 2007 13:26:52 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to MAME 0.114u1 on Sat, 04 Jun 2011 13:09:04 GMT]]></title><description><![CDATA[<p>E' il migliore emulatore arcade di tutti i tempi ed è di fattura italiana!!! Emula alla perfezione, come se stessi giocando ai giochi con cabinet delle sale giochi, tutti i giochi degli ultimi 30 anni :clapclap:</p>]]></description><link>https://www.xtremehardware.com/forum//post/61043</link><guid isPermaLink="true">https://www.xtremehardware.com/forum//post/61043</guid><dc:creator><![CDATA[FlashGordon]]></dc:creator><pubDate>Sat, 04 Jun 2011 13:09:04 GMT</pubDate></item><item><title><![CDATA[Reply to MAME 0.114u1 on Sun, 17 Apr 2011 19:23:55 GMT]]></title><description><![CDATA[<blockquote>
<p><strong>xp ha scritto:</strong></p>
<div>scusate l'ingnoranza ma cosa emula</div>
</blockquote>
<p>emula tutte o quasi le macchine arcade da bar degli anni che vanno dal 1970 al 2009!!</p>
]]></description><link>https://www.xtremehardware.com/forum//post/61042</link><guid isPermaLink="true">https://www.xtremehardware.com/forum//post/61042</guid><dc:creator><![CDATA[megthebest]]></dc:creator><pubDate>Sun, 17 Apr 2011 19:23:55 GMT</pubDate></item><item><title><![CDATA[Reply to MAME 0.114u1 on Sun, 17 Apr 2011 15:12:33 GMT]]></title><description><![CDATA[<p>scusate l'ingnoranza ma cosa emula</p>]]></description><link>https://www.xtremehardware.com/forum//post/61041</link><guid isPermaLink="true">https://www.xtremehardware.com/forum//post/61041</guid><dc:creator><![CDATA[xp]]></dc:creator><pubDate>Sun, 17 Apr 2011 15:12:33 GMT</pubDate></item><item><title><![CDATA[Reply to MAME 0.114u1 on Sat, 14 Apr 2007 14:08:15 GMT]]></title><description><![CDATA[<p>Se non sbaglio è un emulatore, ottimo <img src="/assets/uploads-legacy/emoticons/wink.png.981122a168c49b836247b5559b1cdcb0.png" alt=";)" /></p>]]></description><link>https://www.xtremehardware.com/forum//post/61040</link><guid isPermaLink="true">https://www.xtremehardware.com/forum//post/61040</guid><dc:creator><![CDATA[Smith]]></dc:creator><pubDate>Sat, 14 Apr 2007 14:08:15 GMT</pubDate></item><item><title><![CDATA[Reply to MAME 0.114u1 on Sat, 14 Apr 2007 13:26:52 GMT]]></title><description><![CDATA[<p><strong>MAME 0.114u1</strong>   da <a href="mailto:lucantignano%5Bnospam%5D@gmail.com">MADrigal</a> alle ore 18:18 | <a href="http://emuita.it/spider.php?pagina=comments&amp;azione=viscom&amp;idnews=6213"><img src="http://emuita.it/gfx/commenti.gif" alt="commenti.gif" /> (0)</a></p>
<p> Eccola qui, la prima <em>update</em> per il MAME 0.114 uscito pochi giorni fa. Si tratta di una bella valanga di novita' che ci attendono: </p>
<p><em><strong>MAMETesters Bugs Fixed</strong></em><em> </em></p>
<p><em>- segas32pedal0114gra, klaxp1_0114red, savestate0114gre [Couriersud] </em></p>
<p><em>- exerion0114yel, arcadecl0114red, apb0114gre [Aaron Giles] </em></p>
<p><em> </em></p>
<p><em><strong>Source Changes</strong></em><em> </em></p>
<p><em>- Added actual emulation of the microcontroller used for the Namco 50xx chip as found in Bosconian and Xevious. [Nicola Salmoria] </em></p>
<p><em>- In the COp420 core, fixed the XABR opcode, added LBI skip for extended opcodes, and fixed the CPU name in save states. Added GAME_SUPPORTS_SAVE flag to the Cidelsa games. Draco still has no sound though. [Curt Coder] </em></p>
<p><em>- Fixed crash in playch10 driver when run standalone. [Curt Coder] </em></p>
<p><em>- Added skeleton driver for Konami Viper system. [Ville Linde] </em></p>
<p><em>- Added skeleton driver for Dreamcast-based systems. </em></p>
<p><em>- Added very preliminary SH4 CPU core. [R. Belmont] </em></p>
<p><em>- Added DIP locations to the mario, mrdo, sheriff, and spacefb drivers. [Justin Szczap] </em></p>
<p><em>- Added debug attribute to the XML output. [Firewave] </em></p>
<p><em>- Got the Hang Pilot driver working. The analog controls are still missing, however, so it's still marked as non-working. [Ville Linde] </em></p>
<p><em>- Fixed crash with multithreaded rendering and the graphics viewer. [Couriersud] </em></p>
<p><em>- Improved the NWK-TR driver to get Thrill Drive mostly working. [Ville Linde] </em></p>
<p><em>- Fixed bug that caused video glitches when frameskipping due to using out of sync textures. [Nathan Woods] </em></p>
<p><em>- Updated video timing in the Sega System 16, Hang On, Out Run, and X-Board games according to measurements from the boards. [Aaron Giles] </em></p>
<p><em>- Substantially changed the TMS340x0 interfaces to allow the CPU emulator to directly manage the video screen. Glitches in several games are now fixed as a result (for example the flashing screens in NBA Jam are now gone at last). [Aaron Giles] </em></p>
<p><em>- Fixed internal timer counting in the TMS32025 core. This makes the music in Cool Pool and 9 Ball Shootout bearable. [Aaron Giles] </em></p>
<p><em> </em></p>
<p><em><strong>New games added or promoted from NOT_WORKING status</strong></em><em> </em></p>
<p><em>- Combat Hawk [David Haywood, stephh] </em></p>
<p><em>- Koi Koi Shimasho [Tomasz Slanina] </em></p>
<p><em>- Hanafuda Hana Ginga [Luca Elia] </em></p>
<p><em>- Mahjong The Mysterious Orient [Luca Elia] </em></p>
<p><em>- Mahjong The Mysterious Universe [Luca Elia] </em></p>
<p><em>- Mahjong Dunhuang [Luca Elia] </em></p>
<p><em> </em></p>
<p><em><strong>New clones added</strong></em><em> </em></p>
<p><em>- Mahjong The Mysterious World (set 2) [Luca Elia]</em> </p>
<p>Trovate il sorgente in versione "diff file" nella nostra pagina <a href="http://emuita.it/emu.php?cat=M.A.M.E">M.A.M.E</a>.</p>
<p>Fonte:Emuita</p>
]]></description><link>https://www.xtremehardware.com/forum//post/61039</link><guid isPermaLink="true">https://www.xtremehardware.com/forum//post/61039</guid><dc:creator><![CDATA[megthebest]]></dc:creator><pubDate>Sat, 14 Apr 2007 13:26:52 GMT</pubDate></item></channel></rss>