GP2X l'anti PSP ?
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Portable gaming has been a field where numerous manufacturers have tried their hand. Most attempts to create an ultimate portable entertainment console were usually made by the "big" companies like Sony, Nintendo and in the past, SNK and other manufacturers. We could say that Nintendo holds the title of the most successful portable console manufacturer. With the era of the Internet, other manufacturers have tried to ship a different solution for portable gaming, armed with the power of open source firmware. GamePark Holdings, may not be a familiar name for many, but it has shipped a rather successful portable console titled "GP2X". In this review, we will see what the GP2X can do, but first, let's look at some background information on GamePark Holdings.
- GamePark Holdings
GamePark Holdings is a Korean company responsible for creating the GP2X that was founded by former employees of the game maker GamePark. Before the development of the GP2X, most GamePark Holdings founders/employees, where working for GamePark company. Their most well known product was the GP32, with similar specs/features as the GP2X. After a strong disagreement within the company about the general direction of the next generation system, many of the staff (including the majority of engineers) left and created a new company called GamePark Holdings.
The new company's goal was to create, produce and market a 2D handheld system that they saw as the evolution of the GP32. In contrast, GamePark developed the XGP, a 3D system similar to the PlayStation Portable. The name of GP2X was decided upon, after 1500 names were submitted from users to GamePark Holdings.
Caratteristiche Tecniche:
* Chipset: MagicEyes MMSP2 MP2520F System-on-a-Chip
* Dual-core CPU: 200MHz ARM920T host, 200MHz ARM940T
* NAND Flash ROM: 64 MB
* RAM: SDRAM 64 MB
* Operating System: Linux-based OS
* Storage: SD Card
* Connection to PC: USB 2.0 High Speed
* USB Host: USB 1.1
* Power: 2 × AA batteries or AC adapter
* Display: 320×240 3.5 inch, 260,000 colors TFT LCD
* TV output
* Physical size: 143.6 mm wide, 82.9 mm high, 27 mm (excl. joystick approx.) / 34 mm deep
* Weight: 161 g (without batteries)
The specs for the GP2X are interesting. The console uses a Dual-core CPU from ARM, running at 200MHz. According to ARM, there is already a revised build in 0.13micron with 230-250MHz frequencies and lower power consumption. There are 64MB onboard, mainly used by Linux and application libraries. The storage medium is SD. The display supports 320x240x3.5" with 260,000 colors. Lastly, the device is powered by 2x AA batteries and its weight is 161gr (without the batteries).
According to the specs, the GP2X supports the following Video formats:
* Video formats: DivX 3/4/5, XviD (MPEG4 ASP)
* Audio formats: MP3 and Vorbis
* Container files: AVI and OGM
* Maximum Resolution: 720*480*30fps
* Maximum bitrate: Video: 2500Kbps, Audio: 384Kbps
* Subtitles: SMI, SRT
* TV-Out: PAL/NTSC
and Audio formats
* MP3, Ogg Vorbis, WMA (with firmware upgrade)
* Channels: Stereo
* Frequency Range: 20Hz - 20kHz
* Power output: 100mA
* Sample Resolution/Rate: 16bit/8-48 kHz
* Maximum bitrate: 384Kbps
* Equalizer: includes "Normal", "Classic", "Rock", "Jazz", "Pop" presets
As we can see, it is "limited" to playback of only AVI files and not MPG/WMV. Of course, this isn't a big problem, since DivX and especially Xvid (both avi formats) are the most widespread Video formats. On the other hand, MPG and WMV require additional license fees that GamePark Holdings has to pay in order to support them. There is high likelihood that the x264 will be supported in the near future, with a firmware upgrade, at least according to what we have been told. Subtitles are supported (SMI, SRT) and the maximum resolution is 720x480. On the audio, MP3 and OGG files are fully supported, no complaints here. WMA support may be added in the future, again through a firmware upgrade.
Lastly, several picture formats are supported without limitations:
* JPG, BMP, PCX, GIF, PNG
* Maximum resolution: 5,000,000 pixels (Maximum size 2560 X 1920)
While TXT files are viewable via the E-book application:
* Format: TXT
* Standard: ASCII
* Language: Korean, a Chinese character, Japanese and English.(other languages will be supported by upgrading firmware.)
* Maximum file size: 1.4Mbyte per file
paragone con Sony PSP :



Fonte (CDRINFO) :
ciao
Max
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Portable gaming has been a field where numerous manufacturers have tried their hand. Most attempts to create an ultimate portable entertainment console were usually made by the "big" companies like Sony, Nintendo and in the past, SNK and other manufacturers. We could say that Nintendo holds the title of the most successful portable console manufacturer. With the era of the Internet, other manufacturers have tried to ship a different solution for portable gaming, armed with the power of open source firmware. GamePark Holdings, may not be a familiar name for many, but it has shipped a rather successful portable console titled "GP2X". In this review, we will see what the GP2X can do, but first, let's look at some background information on GamePark Holdings.
- GamePark Holdings
GamePark Holdings is a Korean company responsible for creating the GP2X that was founded by former employees of the game maker GamePark. Before the development of the GP2X, most GamePark Holdings founders/employees, where working for GamePark company. Their most well known product was the GP32, with similar specs/features as the GP2X. After a strong disagreement within the company about the general direction of the next generation system, many of the staff (including the majority of engineers) left and created a new company called GamePark Holdings.
The new company's goal was to create, produce and market a 2D handheld system that they saw as the evolution of the GP32. In contrast, GamePark developed the XGP, a 3D system similar to the PlayStation Portable. The name of GP2X was decided upon, after 1500 names were submitted from users to GamePark Holdings.
Caratteristiche Tecniche:
* Chipset: MagicEyes MMSP2 MP2520F System-on-a-Chip
* Dual-core CPU: 200MHz ARM920T host, 200MHz ARM940T
* NAND Flash ROM: 64 MB
* RAM: SDRAM 64 MB
* Operating System: Linux-based OS
* Storage: SD Card
* Connection to PC: USB 2.0 High Speed
* USB Host: USB 1.1
* Power: 2 × AA batteries or AC adapter
* Display: 320×240 3.5 inch, 260,000 colors TFT LCD
* TV output
* Physical size: 143.6 mm wide, 82.9 mm high, 27 mm (excl. joystick approx.) / 34 mm deep
* Weight: 161 g (without batteries)
The specs for the GP2X are interesting. The console uses a Dual-core CPU from ARM, running at 200MHz. According to ARM, there is already a revised build in 0.13micron with 230-250MHz frequencies and lower power consumption. There are 64MB onboard, mainly used by Linux and application libraries. The storage medium is SD. The display supports 320x240x3.5" with 260,000 colors. Lastly, the device is powered by 2x AA batteries and its weight is 161gr (without the batteries).
According to the specs, the GP2X supports the following Video formats:
* Video formats: DivX 3/4/5, XviD (MPEG4 ASP)
* Audio formats: MP3 and Vorbis
* Container files: AVI and OGM
* Maximum Resolution: 720*480*30fps
* Maximum bitrate: Video: 2500Kbps, Audio: 384Kbps
* Subtitles: SMI, SRT
* TV-Out: PAL/NTSC
and Audio formats
* MP3, Ogg Vorbis, WMA (with firmware upgrade)
* Channels: Stereo
* Frequency Range: 20Hz - 20kHz
* Power output: 100mA
* Sample Resolution/Rate: 16bit/8-48 kHz
* Maximum bitrate: 384Kbps
* Equalizer: includes "Normal", "Classic", "Rock", "Jazz", "Pop" presets
As we can see, it is "limited" to playback of only AVI files and not MPG/WMV. Of course, this isn't a big problem, since DivX and especially Xvid (both avi formats) are the most widespread Video formats. On the other hand, MPG and WMV require additional license fees that GamePark Holdings has to pay in order to support them. There is high likelihood that the x264 will be supported in the near future, with a firmware upgrade, at least according to what we have been told. Subtitles are supported (SMI, SRT) and the maximum resolution is 720x480. On the audio, MP3 and OGG files are fully supported, no complaints here. WMA support may be added in the future, again through a firmware upgrade.
Lastly, several picture formats are supported without limitations:
* JPG, BMP, PCX, GIF, PNG
* Maximum resolution: 5,000,000 pixels (Maximum size 2560 X 1920)
While TXT files are viewable via the E-book application:
* Format: TXT
* Standard: ASCII
* Language: Korean, a Chinese character, Japanese and English.(other languages will be supported by upgrading firmware.)
* Maximum file size: 1.4Mbyte per file
paragone con Sony PSP :



Fonte (CDRINFO) :
ciao
Max
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se ci girassero i giochi della psp non sarebbe malissimo.sennò fa veramente ma veramente cagare.considerando poi connettività zero

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Mi sembra un pò una tamarrata

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Smith ha scritto:
Mi sembra un pò una tamarrata
nn so nemmeno se giungerà alla ns vista...
buco nell'acqua perchè penso che se nn si hanno le "strutture" pur se un buon prodotto, ste cose nn vanno da nessuna parte..
ciao
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Cioè magari sarà pure un buon prodotto, ma mi sembra che sia uscita fuori come i funghi propio... vedremo gli sviluppi

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