<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Havok presenta Havok 4.0]]></title><description><![CDATA[<p>Havok continua la sfida per il futuro del mercato della Fisica per il 3D.</p>
<img src="http://www.xtremehardware.com/images/stories/News/havok.jpg" alt="havok.jpg" />
<p> Havok presenta <strong>Havok 4.0</strong>, la nuova versione della piattaforma software per la gestione della fisica che continua la tradizione di questa casa, antesignana nell'introduzione di <strong>Physics engine</strong> nei giochi e nei benchmark 3D.</p>
<p> Citazione</p>
<p> San Francisco, CA, July 11, 2006 - Havok, the premier provider of interactive software and services to digital creators in the games and movie industries, announces today the official release of Havok 4.0, a modular suite of artist tools and run-time technology that dramatically accelerates the development of cross-platform, cutting edge electronic games and special effects for films, meeting the needs of the world's top developers and producers. </p>
<p>Havok 4.0 enhances Havok's industry-leading game-play physics and animation products (Havok Physics<img src="https://www.xtremehardware.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2122.png?v=e1a18355660" class="not-responsive emoji emoji-android emoji--tm" style="height:23px;width:auto;vertical-align:middle" title="™" alt="™" /> and Havok Animation<img src="https://www.xtremehardware.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2122.png?v=e1a18355660" class="not-responsive emoji emoji-android emoji--tm" style="height:23px;width:auto;vertical-align:middle" title="™" alt="™" />). It also introduces two new products - Havok Behavior<img src="https://www.xtremehardware.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2122.png?v=e1a18355660" class="not-responsive emoji emoji-android emoji--tm" style="height:23px;width:auto;vertical-align:middle" title="™" alt="™" /> and Havok FX<img src="https://www.xtremehardware.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2122.png?v=e1a18355660" class="not-responsive emoji emoji-android emoji--tm" style="height:23px;width:auto;vertical-align:middle" title="™" alt="™" /> - to accelerate development of sophisticated interactive character behaviors, and to deliver an unprecedented level of physically-based "special effects" phenomena. The combined 4.0 solution represents a best-of-class SDK and tool set that puts power and flexibility in the hands of today's leading game developers and film effects wizards.</p>
<p>With Havok 4.0, game developers can select from a modular suite of technologies and tools spanning game-play physics, character animation, behaviors and special effects, optimized for the widest range of platforms, including Sony Computer Entertainment Inc</p>
<p>(SCEI) much-anticipated “PLAYSTATION<img src="https://www.xtremehardware.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/00ae.png?v=e1a18355660" class="not-responsive emoji emoji-android emoji--registered" style="height:23px;width:auto;vertical-align:middle" title="®" alt="®" />3” computer entertainment system, and Microsoft’s 64bit Windows operating system. </p>
<p> Tra le novità introdotte con la nuova suite che comprende anche i tools di sviluppo per i programmatori, c'è la tecnologia <strong>Havok Behavior</strong>, con i supporti per i maggiori programmi di modellazione 3D, <strong>HydraCore</strong>, che consente di sfruttare i processore multicore distribuendo la fisica e l'animazione, e soprattutto <strong>Havok FX</strong>, che consente nelle applicazioni 3d che ne faranno uso di trasferire i calcoli della fisica in hardware sfruttando le unità di calcolo delle GPU SM 3.0.</p>
<p> Havok infine afferma che il proimo gioco a sfruttare la nuova piattaforma Havok 4.0 giungerà sul mercato per questo inverno. </p>
<p> Maggiori informazioni a <a href="http://www.havok.com/content/view/341/53/">questo indirizzo</a>.</p>
<p> Fonte: <strong>Havok</strong>.</p>
]]></description><link>https://www.xtremehardware.com/forum//topic/3344/havok-presenta-havok-4-0</link><generator>RSS for Node</generator><lastBuildDate>Sat, 23 May 2026 01:37:39 GMT</lastBuildDate><atom:link href="https://www.xtremehardware.com/forum//topic/3344.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 02 Sep 2007 09:09:10 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Havok presenta Havok 4.0 on Sun, 02 Sep 2007 09:09:10 GMT]]></title><description><![CDATA[<p>Havok continua la sfida per il futuro del mercato della Fisica per il 3D.</p>
<img src="http://www.xtremehardware.com/images/stories/News/havok.jpg" alt="havok.jpg" />
<p> Havok presenta <strong>Havok 4.0</strong>, la nuova versione della piattaforma software per la gestione della fisica che continua la tradizione di questa casa, antesignana nell'introduzione di <strong>Physics engine</strong> nei giochi e nei benchmark 3D.</p>
<p> Citazione</p>
<p> San Francisco, CA, July 11, 2006 - Havok, the premier provider of interactive software and services to digital creators in the games and movie industries, announces today the official release of Havok 4.0, a modular suite of artist tools and run-time technology that dramatically accelerates the development of cross-platform, cutting edge electronic games and special effects for films, meeting the needs of the world's top developers and producers. </p>
<p>Havok 4.0 enhances Havok's industry-leading game-play physics and animation products (Havok Physics<img src="https://www.xtremehardware.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2122.png?v=e1a18355660" class="not-responsive emoji emoji-android emoji--tm" style="height:23px;width:auto;vertical-align:middle" title="™" alt="™" /> and Havok Animation<img src="https://www.xtremehardware.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2122.png?v=e1a18355660" class="not-responsive emoji emoji-android emoji--tm" style="height:23px;width:auto;vertical-align:middle" title="™" alt="™" />). It also introduces two new products - Havok Behavior<img src="https://www.xtremehardware.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2122.png?v=e1a18355660" class="not-responsive emoji emoji-android emoji--tm" style="height:23px;width:auto;vertical-align:middle" title="™" alt="™" /> and Havok FX<img src="https://www.xtremehardware.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2122.png?v=e1a18355660" class="not-responsive emoji emoji-android emoji--tm" style="height:23px;width:auto;vertical-align:middle" title="™" alt="™" /> - to accelerate development of sophisticated interactive character behaviors, and to deliver an unprecedented level of physically-based "special effects" phenomena. The combined 4.0 solution represents a best-of-class SDK and tool set that puts power and flexibility in the hands of today's leading game developers and film effects wizards.</p>
<p>With Havok 4.0, game developers can select from a modular suite of technologies and tools spanning game-play physics, character animation, behaviors and special effects, optimized for the widest range of platforms, including Sony Computer Entertainment Inc</p>
<p>(SCEI) much-anticipated “PLAYSTATION<img src="https://www.xtremehardware.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/00ae.png?v=e1a18355660" class="not-responsive emoji emoji-android emoji--registered" style="height:23px;width:auto;vertical-align:middle" title="®" alt="®" />3” computer entertainment system, and Microsoft’s 64bit Windows operating system. </p>
<p> Tra le novità introdotte con la nuova suite che comprende anche i tools di sviluppo per i programmatori, c'è la tecnologia <strong>Havok Behavior</strong>, con i supporti per i maggiori programmi di modellazione 3D, <strong>HydraCore</strong>, che consente di sfruttare i processore multicore distribuendo la fisica e l'animazione, e soprattutto <strong>Havok FX</strong>, che consente nelle applicazioni 3d che ne faranno uso di trasferire i calcoli della fisica in hardware sfruttando le unità di calcolo delle GPU SM 3.0.</p>
<p> Havok infine afferma che il proimo gioco a sfruttare la nuova piattaforma Havok 4.0 giungerà sul mercato per questo inverno. </p>
<p> Maggiori informazioni a <a href="http://www.havok.com/content/view/341/53/">questo indirizzo</a>.</p>
<p> Fonte: <strong>Havok</strong>.</p>
]]></description><link>https://www.xtremehardware.com/forum//post/86524</link><guid isPermaLink="true">https://www.xtremehardware.com/forum//post/86524</guid><dc:creator><![CDATA[Redazione di XtremeHardwar]]></dc:creator><pubDate>Sun, 02 Sep 2007 09:09:10 GMT</pubDate></item></channel></rss>